{"m1":[],"m2":[],"m3":["resume_head","resume_name","resume_base_info","resume_job","resume_edu","resume_work","resume_hobby","resume_skill","resume_summary","resume_internship","resume_honor","resume_project","resume_portfolio","37d2e2df-49b4-4b77-9ca2-73addfe60652","f4128acc-7471-4e53-bc80-61aedd29ce1f","resume_school_info"],"m4":[]}
.resume_main[data_color] .skill_item .skill_slider span::before{background-color:${color};}
.resume_main[data_color] .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s {border-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="average"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="average"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 #ccc, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="good"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="good"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="advanced"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="advanced"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="expert"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="expert"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 ${relative_skill_color}, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="average"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 #ccc,63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="good"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="advanced"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="expert"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 ${relative_skill_color},81px 0 0 #ccc;}
.resume_main[data_color] .hobby_item .hobby_item_con .hobby_item_list a.alifont{border-color:${relative_hobby_color};color:${relative_hobby_color}; }
/* ?????? */
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-fill="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_avatar{border-color: ${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="07"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="08"] .resume_cover_content::after{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="10"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="11"] .resume_cover_content{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="14"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="15"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="19"] .resume_cover_word::before{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="20"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="06"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="12"]{background-color:${color}}
.resume_main[data_color] .resume_item .resume_item_list_title span.time div{border-bottom-color:${color};}
.resume_main[data_color] .default_html svg path{fill:${color};}
["sex","age","nation","education","marriageStatus","politicalStatus","city","jobYear","mobile","email"]
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基本信息
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姓名
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錘子簡歷
一個愛學習,知上進,善溝通,重細節(jié),懂感恩的人。
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教育背景
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2010.09-2014.06
錘子簡歷大學
軟件技術
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工作經驗
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- 系統核心功能規(guī)劃(主PVP戰(zhàn)斗,輔助SLG基地建設),核心戰(zhàn)斗系統設計(即時無目標鎖定戰(zhàn)斗);
- 數學模型搭建,數值經濟邏輯與公式設計,數值統計表結構設計,各數據表結構設計;
- 整體關卡任務規(guī)劃,玩家體驗節(jié)奏模型設計,體驗模型優(yōu)化;
- 制訂設計規(guī)范,代碼規(guī)范,資源規(guī)范,發(fā)版規(guī)范,運營活動規(guī)范,配合制訂市場推廣規(guī)范;
- 配合規(guī)劃產品版本預熱方案,規(guī)劃運營活動方案,設計活動階段及細則實施節(jié)奏,產品里程碑版本規(guī)劃,監(jiān)控計劃實施,調配人員;
- 協助版本發(fā)行,持續(xù)處理玩家反饋意見,優(yōu)化功能及數值經濟結構,調整后續(xù)版本計劃;
2014.07-2017.12
錘子簡歷公司
游戲項目經理
- 項目規(guī)劃:制定游戲時間表,擬定游戲交付標準,及通過SWOT分析等評估潛在風險;
- 進度監(jiān)控:監(jiān)督整個項目開發(fā)進度,針對關鍵時間點的具體進度對人員分工進行調整;
- 進度匯報:每周1次通過視頻會議向合作商及合作伙伴匯報開發(fā)進度及反饋所遇問題;
- 人員管理:計劃游戲策劃、程序及美術的每階段工作安排,以及規(guī)劃相關的人員配置比例;
- 預算管理:定期監(jiān)控開發(fā)用時數,并與預算用時進行對比,尋找差異并進行調整,同時監(jiān)控員工利用率,并對利用率的員工進行溝通協調,力求能充分利用項目資源;
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作品展示
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+(支持jpg/png格式,單張圖片不超過2M,最多支持添加8張圖片)
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其他
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- 技能: Svn,html,MySQL,Office,策劃,Oracle,Photoshop,MS Office,版本控制,游戲策劃,軟件技術,產品設計
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項目經歷
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- 項目描述:在微博生態(tài)圈中,設計與開發(fā)一款偏向娛樂性質的競猜游戲,針對所有的微博用戶。
- 責任描述:負責項目中的產品設計,開發(fā)管理,數據監(jiān)控和市場分析。