{"m1":[],"m2":["resume_head","resume_name","resume_base_info","resume_skill","resume_hobby","1ae384c1-7bbe-469a-a599-15638593f7cd","resume_summary"],"m3":["resume_job","resume_edu","resume_work","resume_honor","resume_internship","resume_project","resume_portfolio","1e16f6c9-4fd8-4bf0-b11f-0a93de2b43b1"],"m4":[]}
.resume_main[data_color] .skill_item .skill_slider span::before{background-color:${color};}
.resume_main[data_color] .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s {border-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="average"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="average"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 #ccc, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="good"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="good"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="advanced"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="advanced"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="expert"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="expert"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 ${relative_skill_color}, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="average"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 #ccc,63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="good"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="advanced"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="expert"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 ${relative_skill_color},81px 0 0 #ccc;}
.resume_main[data_color] .hobby_item .hobby_item_con .hobby_item_list a.alifont{border-color:${relative_hobby_color};color:${relative_hobby_color}; }
/* ?????? */
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-fill="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_avatar{border-color: ${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="07"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="08"] .resume_cover_content::after{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="10"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="11"] .resume_cover_content{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="14"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="15"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="19"] .resume_cover_word::before{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="20"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="06"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="12"]{background-color:${color}}
.resume_main[data_color] .resume_m2 .resume_item dt a.alifont{color:${color};}
.resume_main[data_color] .resume_m3 .resume_item dt a.alifont{background:${color};}
.resume_main[data_color] .resume_m2 .default_item_html svg path{fill:${color};}
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姓名
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錘子簡歷
致力于成為最優(yōu)秀的企業(yè)文化工作者!
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教育背景
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2011.09-2015.06
錘子簡歷大學(xué)
動畫專業(yè)
- 相關(guān)課程:素描、造型、基礎(chǔ)畫法、構(gòu)成、色彩等
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工作經(jīng)驗
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- 每月與客戶現(xiàn)場會議交流完善游戲策劃,并提供建議;
- 根據(jù)游戲策劃制作初稿效果圖,緊接著1校、2校、3校等交流修改;
- 定稿結(jié)束后游戲素材切圖,并公司內(nèi)部會議傳達游戲玩法和客戶需求給開發(fā)人員;
- 游戲整體制作完成后的內(nèi)部測試;
- 等待客戶測試結(jié)果并判斷客戶需求的修改難點是否合理,及與開發(fā)人員溝通。
2015.07-2017.12
錘子簡歷公司
新媒體運營
- 入職初期主要負責(zé)對已有場景和NPC角色的模型和貼圖的修改及場景內(nèi)簡單元素的制作;
- 中后期主要獨立負責(zé)單個復(fù)雜場景的制作、通過場景原畫以及與原畫師的溝通,輸出相應(yīng)的游戲場景模型框架、場景內(nèi)元素、繪制貼圖并組合生成模型;
- 兼顧部分3DMax動畫渲染工作,通過3DMax渲染動作圖片實現(xiàn)項目需要的打斗與交互動作。
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自我評價
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熱愛動漫游戲,具備良好的工作技能,熟練掌握PHOTOSHOP、PAINTER等平面軟件,熟練掌握動畫、游戲原畫設(shè)計、UI設(shè)計、視頻剪輯及分鏡頭繪制等技巧。有良好的集體榮譽感及團隊合作能力,具備較強的溝通協(xié)作能力。適應(yīng)多種畫風(fēng)。愿意吃苦受累,通過自己富有激情、積極主動的努力實現(xiàn)自身價值。作風(fēng)優(yōu)良、待人誠懇,人際關(guān)系良好.對事情認真負責(zé),自信、樂觀,具有一定的創(chuàng)新意識和創(chuàng)造能力。
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作品展示
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+(支持jpg/png格式,單張圖片不超過2M,最多支持添加8張圖片)
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軟件技能
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- 技能: Pr,Ps,Ae,Maya,F(xiàn)lash,3Dmax,Unity,Office,攝影,Photoshop,MS Office
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項目經(jīng)歷
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2018.06-2018.10
魔石消消
負責(zé)人
- 項目描述:此項目為三消與角色pk結(jié)合的單機游戲,玩家通過消除三連色寶石出發(fā)角色攻擊npc,回合內(nèi)結(jié)束攻擊并在下個回合開始前會被npc攻擊,難度大時緊張刺激。
- 責(zé)任描述:負責(zé)角色、npc的角色繪制、攻擊受傷死亡動畫制作、debuff的特效制作。包括簡單粒子動畫和骨骼動畫。
2016.01-2016.06
項目名稱
負責(zé)人
- 項目描述:《寶蓮燈》是本人參與主管的項目,《寶蓮燈》是主管和上海電影制片廠簽約買下的IP,是一款橫版格斗回合制游戲,游戲以動畫《寶蓮燈》內(nèi)容為依據(jù),擴展的劇情,目標是回味經(jīng)典動畫,讓童年的記憶重新燃起的一款游戲。
- 責(zé)任描述:負責(zé)flash游戲動作,spine游戲動作,游戲特效,和主美分配的分鏡頭動畫,游戲宣傳視頻的所有動畫及特效制作,同時負責(zé)攻克技術(shù)難點,學(xué)習(xí)新軟件,或者近期流行的軟件等。