{"m1":["resume_head","resume_summary"],"m2":["resume_base_info","resume_skill","resume_hobby","5e7c0ae8-5a64-486b-b46a-d84530e46699"],"m3":["resume_job","resume_edu","resume_work","resume_honor","resume_internship","resume_project","resume_portfolio","b280f031-8e0a-4aa6-9f86-260702c88bbb"],"m4":["resume_name"]}
.resume_main[data_color] .skill_item .skill_slider span::before{background-color:${color};}
.resume_main[data_color] .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s {border-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="average"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="average"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 #ccc, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="good"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="good"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="advanced"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="advanced"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="expert"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="expert"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 ${relative_skill_color}, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="average"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 #ccc,63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="good"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="advanced"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="expert"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 ${relative_skill_color},81px 0 0 #ccc;}
.resume_main[data_color] .hobby_item .hobby_item_con .hobby_item_list a.alifont{border-color:${relative_hobby_color};color:${relative_hobby_color}; }
/* ?????? */
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-fill="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_avatar{border-color: ${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="07"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="08"] .resume_cover_content::after{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="10"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="11"] .resume_cover_content{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="14"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="15"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="19"] .resume_cover_word::before{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="20"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="06"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="12"]{background-color:${color}}
.resume_main[data_color] .resume_m2{color:${relative_hobby_color};}
.resume_main[data_color] .resume_content:before{background-color:${color};}
.resume_main[data_color] .default_html{background-color:${color};}
.resume_main[data_color] .default_html svg path{fill:${relative_hobby_color};}
-
?
姓名
-
錘子簡歷
重度游戲愛好者,游戲經驗豐富,中東頭部SLG項目游戲專員
-
教育背景
-
2011.09-2015.06
錘子簡歷大學
計算機科學與技術
-
工作經驗
-
- 負責游戲世界觀設計、劇情故事設計;
- 兼顧游戲系統(tǒng)設計,負責任務系統(tǒng)的調整、設計以及部分玩法的策劃設計;
- 負責撰寫詳細的游戲劇情任務,對白設計;
- 負責游戲場景、怪物、NPC、物品的美術需求;
- 宣傳文案撰寫;
2015.07-2017.12
錘子簡歷公司
游戲策劃師
- 同團隊進行產品立項,競品分析,定制開發(fā)流程,并對產品結果負責。
- 對留存率、arpu值、項目進度負責。
- 負責部門之間的配合協(xié)調。
- 通過經營、成長、付費、世界觀、玩法內容、社交、資源管理等模塊來進行策劃工作。
- 通過美術制作精度,風格統(tǒng)一程度來推進美術工作。
- 不斷的迭代版本,實現項目的盈利。
-
自我評價
-
有堅苦的創(chuàng)業(yè)經歷,平時不間斷試玩大量新游戲來了解當前游戲趨勢,同時深入玩1-2款當前較熱門游戲來了解最新的游戲機制,通過以上方法不斷更新自我對游戲的了解。游戲行業(yè)是一個創(chuàng)造行業(yè),只有通過不斷的學習才能保持全新的創(chuàng)造思維。
-
作品展示
-
+(支持jpg/png格式,單張圖片不超過2M,最多支持添加8張圖片)
-
?
個人技能
-
技能:- Office,MS Office,游戲策劃,計算機科學與技術
語言能力:
-
?
項目經歷
-
2019.01-2019.06
H5項目-赤雞戰(zhàn)場
游戲策劃師
- 項目描述:類似于carvscops游戲,用H5形式對游戲完美展現,在遼闊的草原中,玩家控制一只可變裝的小雞對戰(zhàn)其他野獸,使游戲畫風更加卡通,游戲節(jié)奏更加輕松愉快。
- 責任描述:定位游戲風格,設計游戲玩法;制定游戲得分技巧;AI類型及攻擊模式;把控游戲細節(jié)及戰(zhàn)斗關卡配置,調節(jié)戰(zhàn)斗平衡;負責游戲相關的測試驗收工作;
2018.09-2018.12
H5項目-海盜船長
游戲策劃師
- 項目描述:休閑類輕度游戲,趣味性極高,在一片奇妙的寶島上,爭奪大量的寶藏,來躲避島上原住民的攻擊,同時還要與對手一絕高下。使用寶藏的時機和躲避的技巧是戰(zhàn)勝對手致勝的關鍵。
- 責任描述:游戲玩法設計、策劃設計方案編寫、功能UE設計及各道具的使用和設定。
與程序、美術溝通功能設計需求、跟進開發(fā)時確定各時間節(jié)點兵實時與整個項目組進行反饋、調整,根據情況規(guī)劃各功能數值,并進行文案包裝。策劃所開發(fā)功能的各細節(jié)要點、各臨界情況。參與優(yōu)化、規(guī)范開發(fā)環(huán)節(jié)具體流程,保證開發(fā)組有效工作,挑選音樂音效,對音頻進行處理,申請游戲著作權文檔。