{"m1":["resume_head","resume_name"],"m2":["resume_base_info","resume_skill","resume_hobby","resume_edu","027a0abb-701b-415a-9a4c-f7685ca1eae5","resume_summary"],"m3":["resume_job","resume_work","resume_honor","resume_internship","resume_project","resume_portfolio","4102bc4b-36be-476b-b494-880c2e2173fc"],"m4":[]}
.resume_main[data_color] .skill_item .skill_slider span::before{background-color:${color};}
.resume_main[data_color] .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s {border-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="average"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="average"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 #ccc, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="good"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="good"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="advanced"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="advanced"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="expert"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="expert"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 ${relative_skill_color}, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="average"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 #ccc,63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="good"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="advanced"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="expert"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 ${relative_skill_color},81px 0 0 #ccc;}
.resume_main[data_color] .hobby_item .hobby_item_con .hobby_item_list a.alifont{border-color:${relative_hobby_color};color:${relative_hobby_color}; }
/* ?????? */
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-fill="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_avatar{border-color: ${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="07"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="08"] .resume_cover_content::after{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="10"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="11"] .resume_cover_content{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="14"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="15"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="19"] .resume_cover_word::before{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="20"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="06"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="12"]{background-color:${color}}
.resume_main[data_color] .default_html{background-color:${color};}
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姓名
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錘子簡(jiǎn)歷
我有執(zhí)行力和對(duì)任務(wù)的責(zé)任心,并對(duì)新的項(xiàng)目充滿期待。
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教育背景
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2012.09-2016.06
錘子簡(jiǎn)歷大學(xué)
計(jì)算機(jī)應(yīng)用
相關(guān)課程:計(jì)算機(jī)應(yīng)用
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工作經(jīng)驗(yàn)
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2018.06-至今
錘子簡(jiǎn)歷公司
資深游戲策劃
- 確定游戲核心玩法,游戲風(fēng)格,規(guī)劃游戲的整體大架構(gòu),制定整體工作進(jìn)度表,監(jiān)督和配合程序,美術(shù)進(jìn)行開(kāi)發(fā)。
- 編寫(xiě)游戲的各個(gè)系統(tǒng)模塊,同程序溝通,保證開(kāi)發(fā)進(jìn)度,整理美術(shù)需求,設(shè)計(jì)每個(gè)系統(tǒng)模塊的界面原型,指導(dǎo),配合美術(shù)完成界面UI和人物,場(chǎng)景原畫(huà)。
- 配合運(yùn)營(yíng),對(duì)運(yùn)營(yíng)活動(dòng)進(jìn)行設(shè)計(jì),分析游戲消費(fèi)點(diǎn),規(guī)劃玩家前期,中期,后期消費(fèi)線。
- 設(shè)計(jì)游戲的整個(gè)數(shù)值模型(包括經(jīng)濟(jì)系統(tǒng),人物屬性,經(jīng)驗(yàn)系統(tǒng)等)根據(jù)測(cè)試反饋,進(jìn)行相應(yīng)修改和調(diào)整。
- 編寫(xiě)游戲的整個(gè)劇情和所有文字描述,聯(lián)系音樂(lè)和音效的外包,根據(jù)運(yùn)營(yíng)反饋進(jìn)行游戲的調(diào)優(yōu)。
2016.07-2018.04
錘子簡(jiǎn)歷公司
游戲策劃師
- 游戲策劃:任務(wù)系統(tǒng)的設(shè)計(jì)與維護(hù),并應(yīng)時(shí)制宜的改善任務(wù)交互玩法等;角色裝備及強(qiáng)化系統(tǒng)的制作;落實(shí)并調(diào)試策劃文檔的功能實(shí)現(xiàn);協(xié)助程序和美術(shù)在游戲內(nèi)功能的實(shí)現(xiàn)與驗(yàn)收等。
- 文案策劃:構(gòu)建游戲世界觀,編撰游戲劇情和人物旁白內(nèi)容等。
- 場(chǎng)景策劃:維護(hù)游戲大世界、副本的場(chǎng)景,并根據(jù)策劃需求自主設(shè)計(jì)并制作場(chǎng)景資源。
- 產(chǎn)品經(jīng)理:構(gòu)建產(chǎn)品原型;擬定運(yùn)營(yíng)計(jì)劃;設(shè)計(jì)界面交互;驗(yàn)收日常測(cè)試和優(yōu)化版本調(diào)控等。
- 美工設(shè)計(jì):輸出對(duì)應(yīng)項(xiàng)目組所需求的icon資源及banner展示資源等。
- 產(chǎn)品運(yùn)營(yíng):維護(hù)在營(yíng)項(xiàng)目及產(chǎn)品的日常運(yùn)作等。
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實(shí)習(xí)經(jīng)驗(yàn)
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自我評(píng)價(jià)
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市場(chǎng)營(yíng)銷策劃、廣告創(chuàng)意愛(ài)好者,對(duì)品牌策劃與活動(dòng)創(chuàng)意有著系統(tǒng)性的思考,能獨(dú)立完成純策略方案,也能與創(chuàng)意團(tuán)隊(duì)一起輸出完整的傳播活動(dòng)創(chuàng)意,功底扎實(shí)。英雄聯(lián)盟職業(yè)聯(lián)賽忠實(shí)粉絲,對(duì)游戲營(yíng)銷傳播有著濃厚的興趣,下一步職業(yè)規(guī)劃,在深化創(chuàng)意策劃能力的同時(shí),鍛煉自身項(xiàng)目統(tǒng)籌推進(jìn)能力。
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作品展示
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+(支持jpg/png格式,單張圖片不超過(guò)2M,最多支持添加8張圖片)
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語(yǔ)言技能
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- 技能:Office,MS Office,產(chǎn)品經(jīng)理,游戲策劃,文案策劃,計(jì)算機(jī)應(yīng)用
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項(xiàng)目經(jīng)歷
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2018.09-2019.01
錘子簡(jiǎn)歷游戲項(xiàng)目
策劃人
- 項(xiàng)目描述:根據(jù)小說(shuō)改編而成,玩家?guī)氲叫≌f(shuō)劇情當(dāng)中。游戲因場(chǎng)景玄幻精美,模型美麗精致,技能絢麗多彩,界面精細(xì)度高而被騰訊看重。
- 責(zé)任描述:負(fù)責(zé)各個(gè)系統(tǒng)活動(dòng)玩法設(shè)計(jì),調(diào)整技能,美術(shù)資源設(shè)計(jì),游戲主線劇情設(shè)計(jì),跟進(jìn)驗(yàn)收游戲系統(tǒng)。